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KeyConsole Class Reference

#include <KeyConsole.h>

Inheritance diagram for KeyConsole:

GameState Drawable BaseListener NoCopy NoCopy INamed

List of all members.


Detailed Description

Debug console.

Definition at line 16 of file KeyConsole.h.


Public Member Functions

virtual bool allowBg () const
void cleanState ()
virtual void drawOn (SDL_Surface *screen)
std::string getInput () const
virtual const char * getName () const
void initState (StateManager *manager)
void installHandlers ()
bool isOnBg () const
bool isRunning () const
 KeyConsole ()
void noteBg ()
void noteFg ()
void pauseState ()
void pushState (GameState *new_state)
void quitState ()
virtual void receiveInt (const IntMsg *msg)
void receiveSimple (const SimpleMsg *msg)
virtual void receiveString (const StringMsg *msg)
void registerDrawable (Drawable *drawable)
void resumeState ()
bool sendCommand ()
void setInput (const std::string &input)
void setNextState (GameState *nextState)
void unHandlers ()
void updateState ()

Protected Member Functions

void changeState (GameState *new_state)
const InputProvidergetInput ()
virtual void own_cleanState ()
virtual void own_initState ()
virtual void own_noteBg ()
virtual void own_noteFg ()
virtual void own_pauseState ()
virtual void own_resumeState ()
virtual void own_updateState ()
void registerWatcher (const std::string &param)
void takeHandler (InputHandler *new_handler)

Private Attributes

Color m_color
Fontm_font
std::string m_input

The documentation for this class was generated from the following files:

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